Cargo Manifest: Difference between revisions

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Any [[:Category:Inventory|inventory]] items you have on [[character]] (limited to by the [[strength]] of your character).
Any [[:Category:Inventory|inventory]] items you have on [[character]] (limited to by the [[strength]] of your character).


For example:
<DynamicPageList>
category            = Inventory
count                = 10
order                = ascending
redirects = include
mode=unordered
</DynamicPageList>
=====Cabin=====
=====Cabin=====
[[:Category:Inventory|Inventory]] items assigned to the ship/car:
[[:Category:Inventory|Inventory]] items assigned to the ship/car:

Revision as of 22:11, 3 December 2019

Controls

Using the Shift+Up and Shift+Down arrows lets you move a bar that highlights them.
At the bottom it will list what other key combinations can be used to operate the items (load, use, transfer fuel)

Columns

The Registry column will show an asterisk ("*") if there is a player on board.

Rows

Vehicle Data
  • Empty weight
  • Avionics installed
  • Weapon systems
Fuel Load

Fuel load is listed and is jettison-able directly from the cargo manifest page. However, it may be more desirable to sell it or leave it on a plot so it can be retrieved later.

Cargo Bays

All cargo bays are listed (even if empty).

Crew

Your character which is on board as flight crew.

Stowage

Some vehicles have jump seats and/or passenger seats that can be occupied by colonists in the main cabin
You can load cargo or colonists in this small area, but not both at the same time.

  • C-2 can load 1 MT of cargo or one colonist
  • E-series can load 7 MT or 6 colonists
Baggage

Any inventory items you have on character (limited to by the strength of your character).

Cabin

Inventory items assigned to the ship/car: <DynamicPageList> category = Inventory count = 10 order = ascending redirects = include mode=unordered </DynamicPageList>