Thermal Heating: Difference between revisions

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The friction of the atmosphere across an wing, ship, body will heat the object. <br />
#REDIRECT [[Aerodynamic heating]]
Reentry can be a very dangerous time,<br />
because you are impacting the air at a High speed,<br />
but there is not enough to help cool the ship. <br />
<br />
===Outside Air Temperature===
Outside Air Temperature is displayed as OAT.<br />
This is the air temp taken in Kevin. <br />
<br />
===Static Air Temperature===
Static Air Temperature is displayed as SAT.<br />
This is the air temp taken with a standard thermometer in still air and no sun shining on it. <br />
*For the purpose practicality OAT(in K) and SAT(in C) are basically the same just different scales.<br />
<br />
===Ram Air Temperature===
Often called Ram Air or RAT<br />
This is a measure of how much the compression of the air is heating it. SAT+RAT= TAT<br />
<br />
===Total Air Temperature===
Total Air Temperature is what you track to see how much the Air will heat your Air Frame<br />
The lower the Dynamic Pressure and Air pressure the less TAT can affect you. <br />
In space you may only be impacting a few molecules  a second with the entire air frame. <br />
Yes each molecule imparts energy but there are so few that you can still cool through radiation. <br />
<br />
===Air Frame Temperature===
You will find this listed as AFT on most displays. <br />
This is usually a direct reading of the most critical part of the ship.<br />
This typically is were a wing meets the body. <br />
The interaction of the two shock waves can super heat the air mass in a local area.

Latest revision as of 14:28, 7 December 2019