Waypoint Management: Difference between revisions
From Rise: The Vieneo Province
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* ''DELETE'' permanently removes the selected [[waypoint]] | * ''DELETE'' permanently removes the selected [[waypoint]] | ||
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[[Category:GUI]] | [[Category:GUI]] |
Revision as of 14:22, 5 July 2019
The Waypoint Manager is located on the bottom of your GUI by default. It plays a vital role in navigating in Rise.
This section is used to store and manipulate your waypoints. The Organizer lists these by great-circle distance.
There are four (4) ways to make a waypoint:
- Adding a waypoint by manually entering coordinates
- Click on the line that says "Unused slot for temporary waypoints" or a line you want to change the location of
- Click on ENTER
- Enter the coordinates (ex. S04.212 W026.066)
- Adding a waypoint by entering APN
- Adding a waypoint to a PODS or Vehicle
- Adding a waypoint of your current location
- Click on the line that says "Unused slot for temporary waypoints" or a line you want to change the location of
- Click on MARK
MARK is currently the only way you can save a waypoint with an altitude, the other methods put the waypoint at 0 meters MSL |
Waypoints can be further manipulated through the following buttons...
- ACTIVATE provides the waypoint to the vehicle you occupy so that you can nagivate to it as the USER WP on your targets list
- RENAME prompts for keyboard input and will allow you to permanently store a temporary waypoint or change the description of a stored waypoint
- TRANSMIT sends a coordinate to another player (you must first select a target vehicle from your targets list)
- RECEIVE allows another vehicle to TRANSMIT a coordinate (this feature keeps unwanted clutter out of your Organizer)
- DELETE permanently removes the selected waypoint