Night Vision Goggles
From Rise: The Vieneo Province
| Price: | 2658 CR |
| Restrictions: | Unrestricted |
| Average Weight: | 3.2 kg |
| Average MTBF (maintained): | Not applicable hours |
Night Vision Goggles (NVG) enhance available light in the first-person view. Rise uses a color night-vision presentation.
Use
Select the goggles in the cargo manifest, under your personal baggage or vehicle cabin inventory, and use the displayed Shift+U Use command. Use the same item again to remove it. The optical effect applies to the first-person view; switching to an external camera does not apply it to that camera.
The overlay includes a compass and a central RNG readout. Range is shown in metres below 1 km and kilometres at greater distances; RNG --- indicates that a range is not available.
Lighting
NVG amplifies available light; it does not make opaque clouds transparent or create illumination where no signal exists. Enhancement fades as ambient light approaches daytime levels. Airglow and other faint cloud lighting can become more visible through the goggles.
Cockpit correction: x64 development build, 16 October 2026
The cockpit correction described here is implemented and has passed automated lighting and native-renderer tests. Live flight validation and paired screenshots from the corrected client are still pending; this section does not assert availability in an already distributed release.
Cockpit surfaces and windshield markings receive enhanced ambient light on both sides of the cloud deck. Below and within the clouds, they use the enhanced scattered light. Above the deck, they transition to enhanced sky light. Returning below the deck does not require removing and re-equipping the goggles.
The correction also amplifies the existing interior-lamp contribution reflected from cockpit surfaces, including the red cabin lighting. This matters above the atmosphere, where sky illumination can be effectively zero while the cockpit still has its own light. Dome-light illumination of windshield markings uses the same response. Cabin power still controls the source light; NVG does not illuminate an unpowered, otherwise unlit cabin. The earlier sky-only correction left this interior-lamp contribution unchanged.
Powered monitor and tablet images retain their colors and contrast. Illuminated labels are composited separately from surface lighting so that increasing the visibility of panels does not apply the same gain to their lettering. HUD and GUI brightness are unchanged by this correction.
The response follows available light rather than flight mode, airspeed or Autoflyte engagement. Sky illumination still decreases toward space, and zero sky illumination remains zero; existing cabin lights can still be enhanced there. The in-world simulator retains its existing lighting behavior.