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Talk:Lawfulness

From Rise: The Vieneo Province

Revision as of 17:09, 27 October 2026 by codex (talk | contribs) (Preserve development/editorial material from Lawfulness revision 4637 before manual cleanup.)
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Development and editorial material moved from the article — 27 October 2026

The following original passages were moved or rewritten to keep Lawfulness focused on operating in Vieneo. They are preserved here as development history, editorial context or source material, not as current operating instructions. Player-facing limits and controls are retained in the article where applicable.

Source: Lawfulness, revision 4637. The excerpts below preserve the original wikitext, including any obsolete statements and links.

Players may increase their Lawfulness score through civic, economic, or altruistic actions. These bonuses help offset criminal penalties and can elevate a player's standing to unlock public services, reduce transaction fees, or earn civic recognition. The ones that are hyperlinked have been implemented.
| Pay for goods || Routine || +1 || 
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| Complete a trade contract || Moderate || +4 to +10 || Based on contract complexity or value
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| Buy a vehicle or container legally || Moderate || +1 to +10 || Based on vehicle or container value
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| Tow a car from no-parking zone || Civic || +2 || Encouraged civic enforcement
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| Rescue a stranded NPC pilot || Heroic || +15 || Often requires coordination or risk
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| Deliver emergency supplies || Heroic || +10 to +20 || Based on urgency and zone conditions
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| Turn in stolen vehicle or container a the [[Police Station|impound lot]] || Difficult || +20 || Player must choose civic duty over profit
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| Pay off bounty on oneself || Forgiveness || +30 || Restores standing after criminal activity
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| Donate to local government or civic fund || Voluntary || +3 to +15 || Scaling with donation amount
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| Raise colonist morale with Diplomacy || Social || +5 to +10 || Based on Diplomacy skill
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| Repair damaged public equipment (ATM, uplink) || Technical / Civic || +5 || May require Engineering skill
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| Complete public service mission || Mission || +5 to +15 || Missions flagged with civic benefit tags
The following actions result in a reduction in Lawfulness. The amount deducted depends on the severity and nature of the offense. The ones that are hyperlinked have been implemented.
| Sabotaging ATM or uplink || Infrastructure Attack || –40 to –50
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| Kidnapping colonists || Abduction || –30
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| Coercing/bribing laborers || Exploitation || –25 to –30
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| Inciting unrest || Subversion || –20
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| Bribing unauthorized personnel || Corruption || –10 to –15
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| Exceeding speed limits || Civil / Negligent || –2 to –5
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| Hitting the dock (collision) || Accidental Damage || –5
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| Firing at the dock || Hostile Aggression || –20
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| Violating ATC or airspace instructions || Aviation Violation || –15 to –30
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| Killing a person (player or NPC) || Lethal Force || –50 to –100
* Severe or repeated offenses may trigger regional alerts, bounties, or denied access to services.