Makeship: Difference between revisions
From Rise: The Vieneo Province
(New page: =RTSPS= *Light layer is modulated with the color layer based on time of day *Light layer is assigned independent of the color layer tile *The alpha channel on the color layer controls tran...) |
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===Area Operations=== | ===Area Operations=== | ||
*LMB - Select UL corner sector | *LMB - Select UL corner sector | ||
*Ctrl | *Ctrl+LMB - Select LR corner sector and copy | ||
*LMB - Select UL corner sector | *LMB - Select UL corner sector | ||
*Shift-LMB - Select LR corner sector and paste | *Shift+LMB - Select LR corner sector and paste color/light '''or''' legality layers | ||
*Ctrl+Shift+LMB - Select LR corner sector and paste color/light '''and''' legality layers | |||
====Randomize Fill==== | ====Randomize Fill==== | ||
''Note: There is an option to randomize the rotation on the individual sectors during the fill'' | ''Note: There is an option to randomize the rotation on the individual sectors during the fill'' | ||
Revision as of 01:54, 2 April 2009
RTSPS
- Light layer is modulated with the color layer based on time of day
- Light layer is assigned independent of the color layer tile
- The alpha channel on the color layer controls transparency with the underlying terrain (0-255)
- The alpha channel on the light layer is unused
Copy and Paste
Singleton Operations
- LMB - Select sector
- C - Copy sector
- LMB - Select sector
- P - Paste sector
Area Operations
- LMB - Select UL corner sector
- Ctrl+LMB - Select LR corner sector and copy
- LMB - Select UL corner sector
- Shift+LMB - Select LR corner sector and paste color/light or legality layers
- Ctrl+Shift+LMB - Select LR corner sector and paste color/light and legality layers
Randomize Fill
Note: There is an option to randomize the rotation on the individual sectors during the fill