Makeship: Difference between revisions

From Rise: The Vieneo Province

(New page: =RTSPS= *Light layer is modulated with the color layer based on time of day *Light layer is assigned independent of the color layer tile *The alpha channel on the color layer controls tran...)
 
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===Area Operations===
===Area Operations===
*LMB - Select UL corner sector
*LMB - Select UL corner sector
*Ctrl-LMB - Select LR corner sector and copy
*Ctrl+LMB - Select LR corner sector and copy
*LMB - Select UL corner sector
*LMB - Select UL corner sector
*Shift-LMB - Select LR corner sector and paste
*Shift+LMB - Select LR corner sector and paste color/light '''or''' legality layers
*Ctrl+Shift+LMB - Select LR corner sector and paste color/light '''and''' legality layers
====Randomize Fill====
====Randomize Fill====
''Note: There is an option to randomize the rotation on the individual sectors during the fill''
''Note: There is an option to randomize the rotation on the individual sectors during the fill''
====Legality Layer====
''Note: This only copies color/light texture/rotation unless you are viewing the legality layer - in that case it only copies legality information''

Revision as of 01:54, 2 April 2009

RTSPS

  • Light layer is modulated with the color layer based on time of day
  • Light layer is assigned independent of the color layer tile
  • The alpha channel on the color layer controls transparency with the underlying terrain (0-255)
  • The alpha channel on the light layer is unused

Copy and Paste

Singleton Operations

  • LMB - Select sector
  • C - Copy sector
  • LMB - Select sector
  • P - Paste sector

Area Operations

  • LMB - Select UL corner sector
  • Ctrl+LMB - Select LR corner sector and copy
  • LMB - Select UL corner sector
  • Shift+LMB - Select LR corner sector and paste color/light or legality layers
  • Ctrl+Shift+LMB - Select LR corner sector and paste color/light and legality layers

Randomize Fill

Note: There is an option to randomize the rotation on the individual sectors during the fill