ATM: Difference between revisions
From Rise: The Vieneo Province
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Once you start building [[Start_a_Farm|colonies]] you will want to buy and sell the [[commodities]] you [[refine]] and build. It is a convenience to players if you have an [[ATM]] ('''Automatic Teller Machine''') installed (and if you are the owner you can make a little extra [[CR]] too!). | |||
Once you start building [[Start_a_Farm|colonies]] you will want to buy and sell the | |||
You will need to put money in the plot's cash box and keep money in your Fleet | You will need to put money in the plot's cash box and keep money in your [[Banking|Fleet Bank]] account. | ||
You will have to guarantee the [[ATM]] as its owner. | You will have to guarantee the [[ATM]] as its owner. | ||
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#Plot’s cash box hands over cash, or takes cash from [[ATM]] user | #Plot’s cash box hands over cash, or takes cash from [[ATM]] user | ||
#[[ATM]] user’s cash in hand changes | #[[ATM]] user’s cash in hand changes | ||
#[[ATM]] user’s Fleet account is changed | #[[ATM]] user’s [[Banking|Fleet Bank]] account is changed | ||
# | #Plot's owner’s [[Banking|Fleet Bank]] account is changed | ||
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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|Joe's cash-in-hand | |Joe's cash-in-hand | ||
|Bill's colony | |Bill's colony | ||
|Joe’s Fleet | |Joe’s [[Banking|Fleet Bank]] account | ||
|Bill's Fleet | |Bill's [[Banking|Fleet Bank]] account | ||
|- | |- | ||
|Start | |Start | ||
| Line 26: | Line 23: | ||
|5000 | |5000 | ||
|- | |- | ||
|Withdraw | |Withdraw 1000 [[CR]] | ||
|1000 | |1000 | ||
|9000 | |9000 | ||
| Line 32: | Line 29: | ||
|6000 | |6000 | ||
|- | |- | ||
|Buy | |Buy 1000 [[CR]] worth of a [[commodities|commodity]] | ||
|0 | |0 | ||
|10000 | |10000 | ||
| Line 38: | Line 35: | ||
|6000 | |6000 | ||
|- | |- | ||
|Sell the | |Sell the [[commodities|commodity]] back for 1000 [[CR]] | ||
|1000 | |1000 | ||
|9000 | |9000 | ||
| Line 44: | Line 41: | ||
|6000 | |6000 | ||
|- | |- | ||
|Deposit | |Deposit 1000 [[CR]] | ||
|0 | |0 | ||
|10000 | |10000 | ||
| Line 59: | Line 56: | ||
{| class="toc" | {| class="toc" | ||
|Example: | |Example: | ||
I have 100 cash in hand and want to deposit it all.<br/> | I have 100 [[CR]] cash in hand and want to deposit it all.<br/> | ||
The ATM charges | The [[ATM]] charges 10 [[CR]] service fee.<br/> | ||
I can only deposit | I can only deposit 90 [[CR]] plus the 10 [[CR]] service fee.<br/> | ||
|} | |} | ||
[[ | |||
[[Category: Economics]] | |||
Revision as of 14:20, 19 March 2007
Once you start building colonies you will want to buy and sell the commodities you refine and build. It is a convenience to players if you have an ATM (Automatic Teller Machine) installed (and if you are the owner you can make a little extra CR too!).
You will need to put money in the plot's cash box and keep money in your Fleet Bank account. You will have to guarantee the ATM as its owner.
Each ATM transaction is really four (4) steps at the same time…
- Plot’s cash box hands over cash, or takes cash from ATM user
- ATM user’s cash in hand changes
- ATM user’s Fleet Bank account is changed
- Plot's owner’s Fleet Bank account is changed
| Joe’s action | Joe's cash-in-hand | Bill's colony | Joe’s Fleet Bank account | Bill's Fleet Bank account |
| Start | 0 | 10000 | 5000 | 5000 |
| Withdraw 1000 CR | 1000 | 9000 | 4000 | 6000 |
| Buy 1000 CR worth of a commodity | 0 | 10000 | 4000 | 6000 |
| Sell the commodity back for 1000 CR | 1000 | 9000 | 4000 | 6000 |
| Deposit 1000 CR | 0 | 10000 | 5000 | 5000 |
Some ATMs can carry a usage fee. If you are using an ATM, you need to keep an eye on them. The ATM owner can levy a fee to cover his/her having to move money around either to or from the plot to keep the ATM available.
The fees are applied in the direction of the money flow. If you withdraw cash from an ATM with a fee the withdrawal plus the fee is transferred from your account to the ATM owner's account. If you deposit you need to have your deposit in hand plus the ATM transaction fee.
| Example:
I have 100 CR cash in hand and want to deposit it all. |