Special Commands: Difference between revisions

From Rise: The Vieneo Province

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'''111VEHICLETYPE##'''
'''111VEHICLETYPE##'''


  Requests transfer to nearest unoccupied (preferably unlocked) active vehicle of the requested type in the same reference frame (i.e. on the ground, at TAC).
  Requests transfer to the nearest unoccupied (preference for unlocked vehicles) active vehicle of the requested type in the same reference frame  


Types are listed here:
Types are listed here:
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'''111VEHICLERETURN'''  
'''111VEHICLERETURN'''  


  Requests transfer back to original vehicle
  Requests transfer back to original vehicle before 111VEHICLETYPE## was ever used




'''111DIHVSTATUS#'''
'''111DIHVSTATUS#'''


  Queue up arrival or departure animation for the DIHV ship.
  Queue up arrival or departure animation for the DIHV ship (does not affect newspaper, loading/unloading of materials from TAC)


* 1 = Arrive and dock
* 1 = Arrive and dock
* 2 = Undock and depart
* 2 = Undock and depart

Revision as of 01:09, 21 June 2018

111VEHICLETYPE##

Requests transfer to the nearest unoccupied (preference for unlocked vehicles) active vehicle of the requested type in the same reference frame 

Types are listed here:

  • public const byte MuVER = 1;
  • public const byte E10 = 3; // saint
  • public const byte P13 = 4; // prowler
  • public const byte A4 = 5; // wanderer
  • public const byte C2 = 6; // dasher
  • public const byte T120 = 7; // steerhead
  • public const byte E11 = 8; // E-11 saint
  • public const byte T1 = 9; // stratoranger
  • public const byte T27 = 20; // mammoth

111VEHICLERETURN

Requests transfer back to original vehicle before 111VEHICLETYPE## was ever used


111DIHVSTATUS#

Queue up arrival or departure animation for the DIHV ship (does not affect newspaper, loading/unloading of materials from TAC)
  • 1 = Arrive and dock
  • 2 = Undock and depart