LRS: Difference between revisions

From Rise: The Vieneo Province

No edit summary
(Keep player guidance in-world; preserve development dates, implementation notes and original wording at Talk:LRS.)
Line 1: Line 1:
==Long Range Sensor==
==Long Range Sensor==
This system is used to detect the presence of other [[:Category:Vehicles|vehicles]] in the vicinity (320km) using each vehicle's operational [[VPT]].  The data is fed to a [[contact list]] which is sorted by distance.  This system also correlates friend/foe data based on preferences the pilot specifies in the game client.   
This system is used to detect the presence of other [[:Category:Vehicles|vehicles]] in the vicinity (320km) using each vehicle's operational [[VPT]].  The data is fed to a [[contact list]] which is sorted by distance.  This system also correlates friend/foe data according to the pilot’s identification settings.   


This system also feeds data to the [[TCAS]] system (for closure rate), target bug, [[:Category:Weapons|weapons]] tracking, and [[TVM]] computers.
This system also feeds data to the [[TCAS]] system (for closure rate), target bug, [[:Category:Weapons|weapons]] tracking, and [[TVM]] computers.


[[Category:Avionics]]
[[Category:Avionics]]

Revision as of 17:09, 27 October 2026

Long Range Sensor

This system is used to detect the presence of other vehicles in the vicinity (320km) using each vehicle's operational VPT. The data is fed to a contact list which is sorted by distance. This system also correlates friend/foe data according to the pilot’s identification settings.

This system also feeds data to the TCAS system (for closure rate), target bug, weapons tracking, and TVM computers.