Morale: Difference between revisions

From Rise: The Vieneo Province

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!Means
!Means
!Possible Actions
!Possible Actions
!Effect on Production
|-
|-
|Hostile
|Hostile
| Will take risks to hurt you
| Will take risks to hurt you
|Attack, interfere, berate, flee
|Attack, interfere, berate, flee
|0%-25%
|-
|-
|Unfriendly  
|Unfriendly  
| Wishes you ill  
| Wishes you ill  
| Mislead, gossip, avoid, watch suspiciously, insult
| Mislead, gossip, avoid, watch suspiciously, insult
|25%-50%
|-
|-
|Indifferent
|Indifferent
|Doesn’t much care  
|Doesn’t much care  
| Socially expected interaction
| Socially expected interaction
|50%-75%
|-
|-
|Friendly
|Friendly
|Wishes you well
|Wishes you well
| Chat, advise, offer limited help, advocate
| Chat, advise, offer limited help, advocate
|75%-100%
|-
|-
|Helpful
|Helpful
|Will take risks to help you  
|Will take risks to help you  
| Protect, back up, heal, aid
| Protect, back up, heal, aid
|100%-125%
|}
|}

Revision as of 03:17, 22 April 2017

Morale is the emotional or mental condition with respect to cheerfulness, confidence, zeal, etc., esp. in the face of opposition, hardship, etc of the colonists.

Morale is lowered by...

  • Understaffing
  • Overpopulation
  • Lack of food

Morale can be assessed and raised manually through diplomacy and naturally, over time (up to 28 days), assuming the colonists have adequate supplies, staffing levels, and residential units.

Morale can be quantified into five (5) subjective levels...

Attitude Means Possible Actions Effect on Production
Hostile Will take risks to hurt you Attack, interfere, berate, flee 0%-25%
Unfriendly Wishes you ill Mislead, gossip, avoid, watch suspiciously, insult 25%-50%
Indifferent Doesn’t much care Socially expected interaction 50%-75%
Friendly Wishes you well Chat, advise, offer limited help, advocate 75%-100%
Helpful Will take risks to help you Protect, back up, heal, aid 100%-125%