Contract Mesh
From Rise: The Vieneo Province
- Type of freelancer: Looking for someone that does 3D models and texturing/skinning for games specializing in low polygon count and efficient texturing.
- Deliverable is Wavefront OBJ file
- No rigging, this has to be done in our proprietary utility, but each part that can move preferably is it's own module
- 3 and 4 sided regular (convex) polygons... no concave!

- Relatively low polygon count (6000 give or take)
- Include UV coordinates and color/light textures
- 2048x2048 maximum resolution for texture data but you can have different texture per "group" or "module"