Industry: Difference between revisions
From Rise: The Vieneo Province
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The Industrial buildings can manufacture, [[Fabricated]], [[Consumer_Goods|Consumer Goods]], and [[Refined_Fuel|Refined Fuel]]. | |||
Manufacturing in a territory at the heart of independent survival. | |||
To flourish a territory need to grow its own food at [[:Category:Farming|Farms]] in the territory, [[:Category:Mining|mine]] the raw materials, and then turn them in to the commodities the colonist need. | |||
{{BuildingInfo | |||
| image = Industry.png|thumb | |||
| grade_c = 489.57 | |||
| grade_f = 358.85 | |||
| zoned = 3 | |||
| colonists_build = 16 | |||
| colonists_run = 9 | |||
| capacity_beds = 1 | |||
| capacity_storage = 0 | |||
}} | |||
[[Category:Township]] | [[Category:Township]] | ||
Revision as of 23:45, 24 February 2025
The Industrial buildings can manufacture, Fabricated, Consumer Goods, and Refined Fuel.
Manufacturing in a territory at the heart of independent survival.
To flourish a territory need to grow its own food at Farms in the territory, mine the raw materials, and then turn them in to the commodities the colonist need.
| Image | Details | ||
|---|---|---|---|
| Zoned | 3 | ||
| Common Materials Required | 489.57 | MT | |
| Fabricated Required (MT) | 358.85 | MT | |
| Colonists Needed to Build | 16 | ||
| Colonists Needed to Run | 9 | ||
| Capacity Added (Beds) | 1 | ||
| Capacity Added (Storage) | 0 | MT | |
| Manufacturing Capacity Added | N/A | ||
