Autoflyte: Difference between revisions

From Rise: The Vieneo Province

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[[Image:fd1.jpg|left|thumb|200px|Flight Director]]
[[Image:fd1.jpg|left|thumb|200px|Flight Director]]
The [[Autoflyte]] System is a trademark of [[Orpex]].  It is synonymous with [[autoflyte]] and ''autopilot'' and can be used interchangably.
The [[Autoflyte]] System is a trademark of [[Orpex]].  It is synonymous with ''autopilot'' and can be used interchangably.


===Flight Director===
===Flight Director===
The Flight Director (also referred to as ''command bars'') are the first thing you will need to be able to turn on and off. They are the two yellow bars the [[autoflyte]] puts on the [[artificial horizon]].  They show were the [[autoflyte]] thinks you should be heading. Use the "f" key to toggle it on and off.<br/>
The Flight Director (also referred to as ''command bars'') are the first thing you will need to be able to turn on and off. They are the two yellow bars the autoflyte puts on the [[artificial horizon]].  They show were the [[autoflyte]] thinks you should be heading. Use the "f" key to toggle it on and off.<br/>


===Lateral Modes===  
===Lateral Modes===  
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===Coupling===
===Coupling===
You can fly the ship by hand using the Flight Director information displayed on the artificial horizon, or you can couple it up and let the [[:Category:Aircraft|aircraft]]/[[:Category:Spacecraft|spacecraft]] fly itself. To engage/disengage the [[autoflyte]] system, press the "F10" key.<br>
You can fly the ship by hand using the [[Autoflyte#Flight_Director|flight director]] information displayed on the artificial horizon, or you can couple it up and let the [[:Category:Aircraft|aircraft]]/[[:Category:aerospace vehicle|aerospace vehicle]] fly itself. To engage/disengage the autoflyte system, press the "F10" key.<br>

Revision as of 01:14, 20 March 2007

Flight Director

The Autoflyte System is a trademark of Orpex. It is synonymous with autopilot and can be used interchangably.

Flight Director

The Flight Director (also referred to as command bars) are the first thing you will need to be able to turn on and off. They are the two yellow bars the autoflyte puts on the artificial horizon. They show were the autoflyte thinks you should be heading. Use the "f" key to toggle it on and off.

Lateral Modes

Cycle through these modes by pressing the "c" key. Change the desired bank, heading, and radial with the "[" and "]" keys.

  • ROL - Roll mode is the default mode, dictates the desired bank angle
  • HDG - Heading mode will turn the vehicle to the desired heading
  • NAV - Navigation mode will intercept and track a radial to/from the waypoint selected in the organizer (when it is first engaged it will select a "Direct-to-intercept" course

Vertical Modes

Cycle through these modes by pressing the "v" key. Change the desired pitch, vertical speed, altitude, or indicated speed using the ";" and "/" keys.

  • PIT - Pitch mode is the default mode, dictates the desired pitch attitude
  • V/S - Vertical speed mode will adjust pitch to attain the desired climb/descent rate
  • MSL - MSL mode will maintain the selected altitude in km MSL
  • AGL - AGL mode will maintain the selected altitude in km AGL (from the radio altimeter)
  • IAS - IAS mode will vary the pitch attitude in order to maintain the target IAS

Coupling

You can fly the ship by hand using the flight director information displayed on the artificial horizon, or you can couple it up and let the aircraft/aerospace vehicle fly itself. To engage/disengage the autoflyte system, press the "F10" key.