Extractor: Difference between revisions
From Rise: The Vieneo Province
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The digger of the ''Rise'' universe, each '''extractor''' pulls a little over 10 [http://en.wikipedia.org/wiki/Metric_ton MT] of raw material out of the ground each day. You can build up to 11 extractors and they are directly affected by the plot efficiency. Thus, a fully developed plot at 150% efficiency will extract over 175 [http://en.wikipedia.org/wiki/Metric_ton MT] of raw material per day. | |||
The digger of the ''Rise'' universe, each '''extractor''' pulls a little over | |||
In addition, they are directly affected by the [[assay]] for each minable [[commodities|commodity]]. | In addition, they are directly affected by the [[assay]] for each minable [[commodities|commodity]]. | ||
The dirt then heads to [[Raw Material Storage]] where it waits to be [[ | The dirt then heads to [[Raw Material Storage]] where it waits to be [[Separator|separated]]. | ||
*You need at least one (1) Extractor to get a [[ | *You need at least one (1) Extractor to get a [[mine]] operational | ||
{{BuildingInfo | |||
| image = extractors.jpg|thumb | |||
| grade_c = 13.50 | |||
| grade_f = 8.52 | |||
| zoned = 11 | |||
| colonists_build = 4 | |||
| colonists_run = 1 | |||
| capacity_beds = 0 | |||
| capacity_storage = 0 | |||
| manufacturing = 10.61 MT per day of [[Raw Material Storage|raw material]] | |||
}} | |||
[[Category:Mining]] | [[Category:Mining]] | ||
Latest revision as of 16:39, 24 February 2025
The digger of the Rise universe, each extractor pulls a little over 10 MT of raw material out of the ground each day. You can build up to 11 extractors and they are directly affected by the plot efficiency. Thus, a fully developed plot at 150% efficiency will extract over 175 MT of raw material per day.
In addition, they are directly affected by the assay for each minable commodity.
The dirt then heads to Raw Material Storage where it waits to be separated.
- You need at least one (1) Extractor to get a mine operational
| Image | Details | ||
|---|---|---|---|
![]() |
Zoned | 11 | |
| Common Materials Required | 13.50 | MT | |
| Fabricated Required (MT) | 8.52 | MT | |
| Colonists Needed to Build | 4 | ||
| Colonists Needed to Run | 1 | ||
| Capacity Added (Beds) | 0 | ||
| Capacity Added (Storage) | 0 | MT | |
| Manufacturing Capacity Added | 10.61 MT per day of raw material | ||
