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Mining: Difference between revisions

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[[Image:mine.jpg|thumb|400px|A typical mining colony]]
[[Image:mine.jpg|thumb|400px|A typical mining colony]]


Once you have a [[:category:farming|farm]] producing food to feed your workers you will want to build a '''mine'''.  A mine removes the resources contained within a plot for you to use or sell.
We recommend that you first have a [[Farming|farm]] producing food to feed your workers. <br>
<br/>
The higher the [[survey]] concentration is, the better the production once you are finished building. <br/>
A plot that has trace as a survey value will often not be worth the effort to build on.  
<br/>


===Raw Material Storage===
A mine removes the resources contained within a plot for you to use or sale. The higher the [[survey]] concentration is, the better the production once you are finished building. A plot that has trace as a survey value will often not be worth the effort to build on.  
Once we have to start thinking about power management you will need the raw material storage. <br/>
The dirt that has not been separated in to spoil and product is kept here while your mine waits for power to run the separator.  


===Material Obliteration===
A mining operation that is on an excellent [[Assay|assayed]] plot can be profitable for upwards of 10 years at full extraction capacity.
On a plot the is surveyed as poor and running at 150% you will have approximately 30 [http://en.wikipedia.org/wiki/Metric_ton MT] product and 140 [http://en.wikipedia.org/wiki/Metric_ton MT] spoil you have to get rid of it somehow.
This is not, however, currently enforced


===Processed Material Storage===
===Mining Basics===
*Need one minimum to open the Mine
* Extraction
[[image:storage.jpg]]<br/>
** Ore is the raw material that is extracted from the ground and heads to separation
The command center has some secure storage but not enough. Material not stored in the command center or here have to be stored outside. <br/>
* Separation
Outside the rain will wash it away, it will spoil, and it can get stolen. If you run out of secure storage the mine will shut down.
** This is the process where the raw ore that was extracted is separated into 4 buckets
===Support Structures===
*** [[Rare Materials]] - these are rare materials like precious metals or gems
=====Support structures directly affect the output of the mine, [[:category:farming|farm]], [[township]]=====
*** [[Common Materials]] - these are common materials like iron, aluminum, or silicon
When you first build the Mine it will have a 50% efficiency. <br/>
*** [[Fuel Ore]] - contains fuel which can be further refined to produce [[Iagreous]]
By the time you have the processed storage, the separator, and all 11 extractors, even with the population at the maximum of 30 workers<br/>
*** [[Tailings]] - worthless waste material byproduct
You will be down below 30% efficiency. To many jobs and not enough workers.
* Obliteration
===Power Production===
** Uses a fusion process to remove [[tailings]] from accumulating and produce electrical power
It converts [[Iagreous]] fuel to power.
===Defensive Platforms===
Guns to defend the plot from people that would do it or you harm.
Available for construction but not active


[[Category:Colonies]]
[[Category:Colonies]]

Latest revision as of 17:39, 18 April 2025

A typical mining colony
We recommend that you first have a farm producing food to feed your workers. 

A mine removes the resources contained within a plot for you to use or sale. The higher the survey concentration is, the better the production once you are finished building. A plot that has trace as a survey value will often not be worth the effort to build on.

A mining operation that is on an excellent assayed plot can be profitable for upwards of 10 years at full extraction capacity.

Mining Basics

  • Extraction
    • Ore is the raw material that is extracted from the ground and heads to separation
  • Separation
    • This is the process where the raw ore that was extracted is separated into 4 buckets
  • Obliteration
    • Uses a fusion process to remove tailings from accumulating and produce electrical power

Subcategories

This category has only the following subcategory.

Pages in category "Mining"

The following 9 pages are in this category, out of 9 total.