User contributions for reskin
25 September 2008
- 18:2018:20, 25 September 2008 diff hist +35 Binoculars No edit summary
- 18:1718:17, 25 September 2008 diff hist +9 Binoculars →Digital
- 14:1714:17, 25 September 2008 diff hist +2 Template:Inventory No edit summary
- 14:1514:15, 25 September 2008 diff hist +2 Template:Inventory No edit summary
- 14:1414:14, 25 September 2008 diff hist +10 Template:Inventory No edit summary
- 14:1414:14, 25 September 2008 diff hist +18 Template:Inventory No edit summary
- 14:1314:13, 25 September 2008 diff hist +4 Template:Inventory No edit summary
- 14:1314:13, 25 September 2008 diff hist +10 Template:Inventory No edit summary
- 14:1114:11, 25 September 2008 diff hist +25 Binoculars No edit summary
- 13:5413:54, 25 September 2008 diff hist +419 Binoculars No edit summary
- 13:4713:47, 25 September 2008 diff hist +378 N Talk:Binoculars New page: The night vision version of the binoculars implies a digital gain multiplier... however the 19th century offered large aperture lenses which take larger samples of light (like telescopes) ... current
- 13:4313:43, 25 September 2008 diff hist +68 Binoculars No edit summary
- 02:2502:25, 25 September 2008 diff hist 0 Template:Inventory No edit summary
- 02:2502:25, 25 September 2008 diff hist 0 Template:Inventory No edit summary
- 02:2302:23, 25 September 2008 diff hist +137 Binoculars No edit summary
- 02:0502:05, 25 September 2008 diff hist 0 N File:Binoculars.png No edit summary
- 02:0502:05, 25 September 2008 diff hist +38 Template:Inventory No edit summary
- 02:0402:04, 25 September 2008 diff hist +17 Binoculars No edit summary
24 September 2008
- 18:3518:35, 24 September 2008 diff hist +61 Binoculars No edit summary
- 18:0318:03, 24 September 2008 diff hist +46 Binoculars No edit summary
- 16:0516:05, 24 September 2008 diff hist +138 Binoculars No edit summary
23 September 2008
- 20:0420:04, 23 September 2008 diff hist −11 m Binoculars No edit summary
- 20:0420:04, 23 September 2008 diff hist +3 m Template:Inventory No edit summary
- 18:4118:41, 23 September 2008 diff hist +115 Template:Inventory No edit summary
- 18:4018:40, 23 September 2008 diff hist −38 Binoculars No edit summary
22 September 2008
- 19:4019:40, 22 September 2008 diff hist +1 Restricted Equipment No edit summary current
- 19:4019:40, 22 September 2008 diff hist +1,239 N Restricted Equipment New page: Some objects require licenses to own or operate, or are restricted in use to qualifying organizations or individuals. In such cases, a character must purchase a license or pay a fee to leg...
- 19:3819:38, 22 September 2008 diff hist +50 N Template:Inventory New page: {|class=wikitable |Restricted: {{{restricted}}} |}
- 19:3719:37, 22 September 2008 diff hist +62 N Binoculars New page: {{Inventory|restricted=Unrestricted}}
- 19:2519:25, 22 September 2008 diff hist −35 m Cargo Manifest No edit summary
20 September 2008
- 12:5712:57, 20 September 2008 diff hist +118 m ATM No edit summary
- 12:5312:53, 20 September 2008 diff hist +18 m Cargo Manifest No edit summary
12 September 2008
- 21:4721:47, 12 September 2008 diff hist +943 Cargo Manifest No edit summary
- 19:2219:22, 12 September 2008 diff hist +1 m Cargo Manifest Redirecting to Category:Inventory
- 19:2119:21, 12 September 2008 diff hist −821 Cargo Manifest Moved to category
27 August 2008
- 13:5513:55, 27 August 2008 diff hist +69 Category:Economics No edit summary
- 13:5213:52, 27 August 2008 diff hist −76 m Category:Economics Reverted edits by reskin (Talk); changed back to last version by rana
- 13:5213:52, 27 August 2008 diff hist +7 m Category:Economics No edit summary
- 13:5113:51, 27 August 2008 diff hist +29 m Cargo Manifest No edit summary
- 13:4813:48, 27 August 2008 diff hist +464 N Category:Durable Goods New page: A '''durable good''' or a hard good is a good which does not quickly wear out, or more specifically, it yields services or utility over time rather than being completely used up when used ... current
- 13:4813:48, 27 August 2008 diff hist −428 Durable goods Redirecting to Category:Durable Goods current
- 13:4713:47, 27 August 2008 diff hist +28 Category:Vehicles No edit summary
- 13:4613:46, 27 August 2008 diff hist +464 N Durable goods New page: A '''durable good''' or a hard good is a good which does not quickly wear out, or more specifically, it yields services or utility over time rather than being completely used up when used ...
13 August 2008
- 11:5911:59, 13 August 2008 diff hist +20 m Transport Passengers No edit summary
- 11:5311:53, 13 August 2008 diff hist +6 m C-98 Construction MuVER No edit summary
- 11:5211:52, 13 August 2008 diff hist +25 m Morale No edit summary
- 11:5111:51, 13 August 2008 diff hist +23 m Colonists No edit summary
- 11:5011:50, 13 August 2008 diff hist +861 N Colonists New page: These are the workers, lemmings, employees, non-playing characters (NPC) of the ''Rise'' universe. They are required at colonies and are available at cities like [[...
- 11:4211:42, 13 August 2008 diff hist +310 m Passengers No edit summary
10 August 2008
- 11:3311:33, 10 August 2008 diff hist +12 m Category:Colonies No edit summary