All public logs
Combined display of all available logs of Rise: The Vieneo Province. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 14:58, 26 July 2025 reskin talk contribs uploaded a new version of File:Visual.jpg
- 14:06, 2 June 2025 reskin talk contribs created page File:RawMaterialStorage.png
- 14:06, 2 June 2025 reskin talk contribs uploaded File:RawMaterialStorage.png
- 14:05, 2 June 2025 reskin talk contribs created page File:Industry.png
- 14:05, 2 June 2025 reskin talk contribs uploaded File:Industry.png
- 14:04, 2 June 2025 reskin talk contribs created page File:Research.png
- 14:04, 2 June 2025 reskin talk contribs uploaded File:Research.png
- 14:03, 2 June 2025 reskin talk contribs created page File:TownHall.png
- 14:03, 2 June 2025 reskin talk contribs uploaded File:TownHall.png
- 13:06, 14 April 2025 reskin talk contribs created page Lawfulness (Created page with "'''Lawfulness''' is a scalar value (0–255) that tracks each player's alignment with the rules and civil expectations of society in ''Rise''. A value of '''127–128''' is considered neutral. Players gain or lose lawfulness based on their actions, and low lawfulness may result in surveillance, access restrictions, or bounties. == Penalty Reference Table == The following actions result in a reduction in Lawfulness. The amount deducted depends on the severity and nature...")
- 12:28, 14 April 2025 reskin talk contribs created page Stealth (Created page with "'''Stealth (Dex)''' '''Stealth''' is a mechanic used to determine whether a player can enter restricted areas (such as an FBO) without being detected. It is resolved using a d20 roll with modifiers based on player skills and environmental conditions. == Mechanics == To attempt a stealth action (e.g., ''Sneak into FBO''), the player rolls: '''d20 + Stealth Skill''' The result is compared against a calculated '''Stealth DC''' based on local c...")
- 19:11, 2 April 2025 reskin talk contribs moved page C-2 Dasher to C-2A Dasher
- 21:06, 31 March 2025 reskin talk contribs moved page PODS to ARJ
- 13:48, 28 March 2025 reskin talk contribs moved page ATI Tower to ATI
- 00:58, 27 March 2025 reskin talk contribs created page File:C2ADasherNoSkippy.png
- 00:58, 27 March 2025 reskin talk contribs uploaded File:C2ADasherNoSkippy.png
- 00:56, 27 March 2025 reskin talk contribs created page File:PodsCargoAft.png
- 00:56, 27 March 2025 reskin talk contribs uploaded File:PodsCargoAft.png
- 04:55, 25 March 2025 reskin talk contribs created page File:PodsCargoTop.png
- 04:55, 25 March 2025 reskin talk contribs uploaded File:PodsCargoTop.png
- 04:52, 25 March 2025 reskin talk contribs created page Advertise (Created page with "PODS Cargo Top Examples Image:pods.png")
- 15:17, 4 March 2025 reskin talk contribs moved page Wisdom to Category:Wisdom
- 15:17, 4 March 2025 reskin talk contribs moved page Strength to Category:Strength
- 15:15, 4 March 2025 reskin talk contribs moved page Intelligence to Category:Intelligence
- 15:14, 4 March 2025 reskin talk contribs moved page Dexterity to Category:Dexterity
- 15:14, 4 March 2025 reskin talk contribs moved page Constitution to Category:Constitution
- 15:10, 4 March 2025 reskin talk contribs moved page Charisma to Category:Charisma
- 17:04, 24 February 2025 reskin talk contribs created page Tailings (Created page with "== Tailings == '''Tailings''' are the residual byproducts left over after raw material has been processed by Separators in a mining colony. In ''Rise'', Extractors pull unrefined ore from the ground, which is then separated into usable commodities such as Rare Materials, Common Materials, and Fuel Ore. The remaining waste material, known as tailings, has no economic value and poses significant environmental risks if not properly managed. === Environ...")
- 14:19, 23 February 2025 reskin talk contribs created page Fuel Farm (Created page with "Category:Airfield Category:Processed Storage")
- 14:11, 23 February 2025 reskin talk contribs created page Silos (Created page with "Category:Processed Storage")
- 13:57, 23 February 2025 reskin talk contribs created page Category:Seed Building (Created page with "== Seed Buildings == A ''Seed Building'' is the foundational structure for a specific type of colony operation in ''Rise''. These buildings serve as the initial hub for production, worker accommodations, and basic storage. Without a Seed Building, an operation cannot begin, as it provides the essential resources and infrastructure needed to establish a self-sustaining system. === Purpose and Function === Each Seed Building is uniquely designed to support a partic...")
- 13:53, 23 February 2025 reskin talk contribs moved page Processed Storage to Category:Processed Storage
- 17:42, 22 February 2025 reskin talk contribs created page Template:BuildingInfo (Created page with "{| class="wikitable" style="width: 60%; border: 1px solid #aaa; background-color: #f9f9f9;" |+ '''Building Information''' |- ! style="width: 150px; text-align: center;" | Image ! colspan="2" | Details |- | rowspan="7" style="text-align: center;" | [[File:{{{image|Placeholder.png}}}|150px|thumb]] ! Grade C Required (MT) | {{{grade_c|N/A}}} |- ! Grade F Required (MT) | {{{grade_f|N/A}}} |- ! Colonists Needed to Build | {{{colonists_build|N/A}}} |- ! Colonists Needed to Run...")
- 15:26, 15 February 2025 reskin talk contribs created page Off-Gas Tower (Created page with "At some point this will help reduce the negative impacts on the visibility locally and reduce the odors which makes the colonists happier. Category:Refinery")
- 15:23, 15 February 2025 reskin talk contribs created page Control Center (Created page with "thumb|400px|Mining Command building The command center is the brains of the operation. This one building is the seed that let's you build every thing else. You can access all the menus to change what the mine is doing or charging from the command. *Need one (1) to open a Mine =====1. Survey===== Check the plot to see what type of ground the mine is on. =====2. Rename Plot===== Most townships, vill...")
- 15:22, 15 February 2025 reskin talk contribs created page Refinery (Created page with "thumb|400px|A Separator The '''Separator''' takes the dirt from the Extractor and pulls out the product (rare, fuel ore, common) from the tailings (junk dirt). The product is moved to Processed Storage, and the tailings are sent to the Material Obliteration or piled elsewhere on the plot (up to 33,000 [https://en.wikipedia.org/wiki/Tonne MT]. *Need one to open the Mine<br><br><br> Category:Refinery")
- 15:19, 15 February 2025 reskin talk contribs deleted page Fuel Farm (content was: "Are specialized silos designed to contain mass fuel used by aircraft. <br> The Silo you see sticking out of the ground is more designed to control the blast direction straight up in the event of an uncontrolled rupture or fire. <br> The parts hidden in the ground are where the majority of the fuel is kept. Category:Airfield")
- 15:13, 15 February 2025 reskin talk contribs created page Category:Refinery (Created page with "thumb|400px|A typical mining colony We recommend that you first have a farm producing food to feed your workers. <br> A mine removes the resources contained within a plot for you to use or sale. The higher the survey concentration is, the better the production once you are finished building. A plot that has trace as a survey value will often not be worth the effort to build on. ===Mining Basics=== * Extraction ** Ore is the raw mat...")
- 20:25, 17 June 2024 reskin talk contribs uploaded a new version of File:JamesGarrett.png
- 19:19, 17 June 2024 reskin talk contribs uploaded a new version of File:JamesGarrett.png
- 19:18, 17 June 2024 reskin talk contribs created page File:JamesGarrett.png
- 19:18, 17 June 2024 reskin talk contribs uploaded File:JamesGarrett.png
- 20:04, 19 March 2024 reskin talk contribs uploaded a new version of File:Visual.jpg (Sector 3 and 4 were swapped somehow... verified in 2 places in the client)
- 15:52, 11 January 2024 reskin talk contribs created page File:Hot.png
- 15:52, 11 January 2024 reskin talk contribs uploaded File:Hot.png
- 15:50, 11 January 2024 reskin talk contribs moved page Icing Conditions to Icing conditions
- 15:32, 11 January 2024 reskin talk contribs created page Icing Conditions (Created page with "We track ground and airfoil ice accretion in millimeters. Ground is accreted by plan surface area and weather conditions at a maximum of 7mm per hour. Airfoil is accreted by frontal surface area of airfoils (wings, cowls, stabilizers) and is a function of the TAS with weather conditions at a maximum of 177.8 mm per hour. Loading a vehicle or PODS into a bay will also load any accreted ice! The ice will melt in the bay but will equal the same weight in water held in break...")
- 15:26, 11 January 2024 reskin talk contribs created page Ice Detector (Created page with "An ice detector is an instrument that detects the presence of icing conditions. A probe cycles between accreting and heating to allow accumulation of ice and then resetting by melting. This is standard equipment for all air and aerospace vehicles. Category:Avionics")
- 19:25, 29 November 2023 reskin talk contribs moved page ILS to GLS
- 23:54, 22 November 2023 reskin talk contribs created page File:RVR.jpg