User contributions for reskin
14 June 2007
- 12:2412:24, 14 June 2007 diff hist +14 Waypoint Management No edit summary
- 12:2412:24, 14 June 2007 diff hist +18 Waypoint Management No edit summary
- 12:2412:24, 14 June 2007 diff hist +16 N Cargo Manifest New page: Category:GUI
13 June 2007
- 16:4416:44, 13 June 2007 diff hist +33 Category:Colonies No edit summary
- 14:4914:49, 13 June 2007 diff hist +14 Main Page No edit summary
- 14:4914:49, 13 June 2007 diff hist −15 Main Page No edit summary
- 14:4814:48, 13 June 2007 diff hist −2 Farmstead No edit summary
- 14:4814:48, 13 June 2007 diff hist +40 Farmstead No edit summary
- 14:4814:48, 13 June 2007 diff hist +152 Category:Farming No edit summary
- 14:4714:47, 13 June 2007 diff hist +233 N Farmstead New page: The ''Farmstead'' is the seed building for a farm. It contains the accomodations for the workers, kitchen, and comes with 1 MT of seed for starting the first sea...
- 14:4514:45, 13 June 2007 diff hist +20 N Algae Farms New page: Category:Farming
- 14:4414:44, 13 June 2007 diff hist −149 Category:Farming No edit summary
- 14:3414:34, 13 June 2007 diff hist +1,222 Assay No edit summary
- 14:2514:25, 13 June 2007 diff hist +86 Category:Commodities No edit summary
- 14:2014:20, 13 June 2007 diff hist +220 Assay No edit summary
- 14:0914:09, 13 June 2007 diff hist +151 N Defensive Platform New page: Guns to defend the plot from people that would do it or you harm. Available for construction but not active Category:Mining Category:Farming
- 14:0814:08, 13 June 2007 diff hist −143 Category:Mining No edit summary
- 14:0814:08, 13 June 2007 diff hist +32 N Support Structure Support Structure moved to Support Structures current
- 14:0814:08, 13 June 2007 diff hist 0 m Support Structures Support Structure moved to Support Structures
- 14:0714:07, 13 June 2007 diff hist +42 Power Production No edit summary
- 14:0714:07, 13 June 2007 diff hist +117 N Power Production New page: '''Power Production''' facilities converts Iagreous fuel to energy. Energy is not currently tracked or enforced
- 14:0614:06, 13 June 2007 diff hist −64 Category:Mining No edit summary
- 14:0514:05, 13 June 2007 diff hist +760 N Support Structures New page: '''Support Structures''' is a general category of structures that directly affect the output of a colony. For example, when you first build a [[:Category:Mining|min...
- 13:5913:59, 13 June 2007 diff hist −420 Category:Mining No edit summary
- 13:5913:59, 13 June 2007 diff hist +21 Material Obliteration No edit summary
- 13:5913:59, 13 June 2007 diff hist +584 N Material Obliteration New page: '''Material Obliteration''' is a matter-to-energy converter used to dispose of waste material. Although it produces a large amount of energy, the process also consumes a large amount of e...
- 13:5513:55, 13 June 2007 diff hist −303 Category:Mining No edit summary
- 13:5513:55, 13 June 2007 diff hist +530 N Category:Processed Storage New page: thumb|400px '''Processed Storage''' is for secure storage of commodities. Seed buildings like the Mining Command building and Farmstead have some secure ...
- 13:5013:50, 13 June 2007 diff hist −369 Category:Mining No edit summary
- 13:5013:50, 13 June 2007 diff hist +269 N Raw Material Storage New page: Once we have to start thinking about power management you will need the '''Raw Material Storage'''. The dirt that has been extracted but has not been separated...
- 13:4713:47, 13 June 2007 diff hist −257 Category:Mining No edit summary
- 13:4613:46, 13 June 2007 diff hist +1 Extractor No edit summary
- 13:4613:46, 13 June 2007 diff hist +133 Extractor No edit summary
- 13:4413:44, 13 June 2007 diff hist +38 Assay No edit summary
- 13:4113:41, 13 June 2007 diff hist +125 Main Page No edit summary
- 13:3813:38, 13 June 2007 diff hist +7 Main Page No edit summary
- 13:3213:32, 13 June 2007 diff hist +101 Category:Yonmaran System No edit summary
- 13:2713:27, 13 June 2007 diff hist +367 N Separator New page: thumb|400px|A Separator The '''Separator''' takes the dirt from the Extractor and pulls out the product (rare, fuel ore, common) from the spoil (junk dirt). Th...
- 13:2513:25, 13 June 2007 diff hist −251 Category:Mining No edit summary
- 13:2413:24, 13 June 2007 diff hist +1,518 N Mining Command New page: thumb|400px|Mining Command building The command center is the brains of the operation. This one building is the seed that let's you build every thing else. You c...
- 13:2113:21, 13 June 2007 diff hist −1,470 Category:Mining No edit summary
- 13:2113:21, 13 June 2007 diff hist +3 Category:Mining No edit summary
- 13:2013:20, 13 June 2007 diff hist +1 Mine Redirecting to Category:Mining current
- 13:2013:20, 13 June 2007 diff hist −4,081 Mine Redirecting to Category:Mining
- 13:1913:19, 13 June 2007 diff hist +3,750 N Category:Mining New page: thumb|400px|A typical mining colony<br/> Once you have a farm producing food to feed your workers you will want to build a mine. A mine removes the...
- 13:1613:16, 13 June 2007 diff hist −2 Extractor No edit summary
- 13:1613:16, 13 June 2007 diff hist +12 Extractor No edit summary
- 13:1613:16, 13 June 2007 diff hist +589 N Extractor New page: thumb|An Extractor<br/> The digger of the ''Rise'' universe, each '''extractor''' pulls a little over 12 [http://en.wikipedia.org/wiki/Metric_ton MT] dirt out of t...
- 13:0913:09, 13 June 2007 diff hist +20 APN No edit summary
- 13:0813:08, 13 June 2007 diff hist 0 Waypoint Management No edit summary