User contributions for reskin
13 June 2007
- 13:5513:55, 13 June 2007 diff hist +530 N Category:Processed Storage New page: thumb|400px '''Processed Storage''' is for secure storage of commodities. Seed buildings like the Mining Command building and Farmstead have some secure ...
- 13:5013:50, 13 June 2007 diff hist −369 Category:Mining No edit summary
- 13:5013:50, 13 June 2007 diff hist +269 N Raw Material Storage New page: Once we have to start thinking about power management you will need the '''Raw Material Storage'''. The dirt that has been extracted but has not been separated...
- 13:4713:47, 13 June 2007 diff hist −257 Category:Mining No edit summary
- 13:4613:46, 13 June 2007 diff hist +1 Extractor No edit summary
- 13:4613:46, 13 June 2007 diff hist +133 Extractor No edit summary
- 13:4413:44, 13 June 2007 diff hist +38 Assay No edit summary
- 13:4113:41, 13 June 2007 diff hist +125 Main Page No edit summary
- 13:3813:38, 13 June 2007 diff hist +7 Main Page No edit summary
- 13:3213:32, 13 June 2007 diff hist +101 Category:Yonmaran System No edit summary
- 13:2713:27, 13 June 2007 diff hist +367 N Separator New page: thumb|400px|A Separator The '''Separator''' takes the dirt from the Extractor and pulls out the product (rare, fuel ore, common) from the spoil (junk dirt). Th...
- 13:2513:25, 13 June 2007 diff hist −251 Category:Mining No edit summary
- 13:2413:24, 13 June 2007 diff hist +1,518 N Mining Command New page: thumb|400px|Mining Command building The command center is the brains of the operation. This one building is the seed that let's you build every thing else. You c...
- 13:2113:21, 13 June 2007 diff hist −1,470 Category:Mining No edit summary
- 13:2113:21, 13 June 2007 diff hist +3 Category:Mining No edit summary
- 13:2013:20, 13 June 2007 diff hist +1 Mine Redirecting to Category:Mining current
- 13:2013:20, 13 June 2007 diff hist −4,081 Mine Redirecting to Category:Mining
- 13:1913:19, 13 June 2007 diff hist +3,750 N Category:Mining New page: thumb|400px|A typical mining colony<br/> Once you have a farm producing food to feed your workers you will want to build a mine. A mine removes the...
- 13:1613:16, 13 June 2007 diff hist −2 Extractor No edit summary
- 13:1613:16, 13 June 2007 diff hist +12 Extractor No edit summary
- 13:1613:16, 13 June 2007 diff hist +589 N Extractor New page: thumb|An Extractor<br/> The digger of the ''Rise'' universe, each '''extractor''' pulls a little over 12 [http://en.wikipedia.org/wiki/Metric_ton MT] dirt out of t...
- 13:0913:09, 13 June 2007 diff hist +20 APN No edit summary
- 13:0813:08, 13 June 2007 diff hist 0 Waypoint Management No edit summary
- 13:0713:07, 13 June 2007 diff hist 0 Autoflyte No edit summary
- 13:0713:07, 13 June 2007 diff hist +43 Autoflyte No edit summary
11 June 2007
- 04:3104:31, 11 June 2007 diff hist +145 Help:Editing No edit summary
- 04:2904:29, 11 June 2007 diff hist +319 N Help:Editing New page: Please refer to [http://en.wikipedia.org/wiki/Help:Editing Wikipedia Editing Help] for general help editing. Please link to [http://en.wikipedia.org Wikipedia] for [http://en.wikipedia.or...
- 04:2404:24, 11 June 2007 diff hist +152 Mine No edit summary
- 04:2304:23, 11 June 2007 diff hist +38 P-13 Prowler No edit summary
- 04:2304:23, 11 June 2007 diff hist +38 A-4 Wanderer No edit summary
- 04:2204:22, 11 June 2007 diff hist +76 Category:Commodities No edit summary
- 04:2204:22, 11 June 2007 diff hist +1 Vieneo Commodities Board No edit summary
- 04:2204:22, 11 June 2007 diff hist +84 Vieneo Commodities Board No edit summary
- 04:2104:21, 11 June 2007 diff hist +38 CPOC No edit summary
- 04:1504:15, 11 June 2007 diff hist +231 E-10 Saint No edit summary
- 04:0604:06, 11 June 2007 diff hist −4 Atmospheric Reentry No edit summary
7 June 2007
- 16:2016:20, 7 June 2007 diff hist +36 Mine No edit summary
- 16:1916:19, 7 June 2007 diff hist +20 N Hydroponics New page: Category:Farming
- 16:1816:18, 7 June 2007 diff hist −8 Greenhouse No edit summary
- 16:1816:18, 7 June 2007 diff hist +2,585 N Category:Farming New page: === A Decent Plot === If you want to build a farm the plot should be relativly flat. The steeper it is, the more it will cost you to build the expansions. It should also be at least "good...
- 16:1416:14, 7 June 2007 diff hist +28 N Greenhouse New page: Category:Farm Structures
- 16:1316:13, 7 June 2007 diff hist +4 Category:Colonies No edit summary
- 16:1116:11, 7 June 2007 diff hist +16 Category:Colonies No edit summary
- 16:1016:10, 7 June 2007 diff hist 0 DIHV No edit summary
- 16:0916:09, 7 June 2007 diff hist 0 Tutorial No edit summary
- 16:0816:08, 7 June 2007 diff hist +5 Iomere No edit summary
- 16:0716:07, 7 June 2007 diff hist 0 Waypoint No edit summary
- 16:0516:05, 7 June 2007 diff hist +14 Mine No edit summary
- 16:0316:03, 7 June 2007 diff hist +19 Tutorial No edit summary
- 16:0216:02, 7 June 2007 diff hist +64 Category:Colonies No edit summary